Project Log: ScummVM for the GP2X

This project log contains information on my, now official, port of the wonderful ScummVM virtual machine to the GP2X platform.

ScummVM: Status update

By DJWillis On Sunday, October 05, 2003 At 10:05 pm
Spent a little bit of time over the weekend working on gpScummVM and I have started to submit some small patches to the main ScummVM project. If the current builds out with testers come pack without too many problems I'll try and get a beta out (minus OGG and MP3 for now) soon as this has been hanging about on the backburner for much too long without a release.

Sam and Max is still causing horrendous performance problems but at least BASS and Simon support is starting to get to the useable stage. Mouse speed is also slower then in Ph0x's older version :(.

Rob Brown (of gpDoom fame) has kindly offered to look at ways that his direct DMA code for GFX and Sound could be used in gpScummVM. Considering a lot of his code is hand optimised ASM this could bode well for performance.

Also worth noting that the gpScummVM code is now being built against the direct CVS code and not ScummVM 0.5.1. This means that any release will be considered Alpha until ScummVM 0.6.0 comes along but it also means that all the recent BIG changes to ScummVM are reflected in the GP32 version (and this is a VERY good thing).

I also knocked up a title screen and have been giving the config menus a smartening up.

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