0.9.1 preview 2 released.
By DJWillis On Saturday, October 21, 2006 At 8:42 pm
Well this is the 2nd official 0.9.1 GP2X preview build (and last, I hope, before the real 0.9.1 release) for people to take a look at and report bugs back. Feedback on this build will help get a decent release and this is really for bug catching and compatibility so I can update the WiKi.
Changes in this build:
If you want to post information about preview builds on news sites please do, but a link back here for the download would be great to save preview/test builds getting littered all over the place.
Changes in this build:
- Built from latest 0.9.1 pre-release SVN
- Fix for 'Exit' bugs in code and launching is now wrapped in a script with ScummVM.gp2x being the main executable
- Default location for save games is in the saves folder under the ScummVM executable
- Uses Modern theme by default not Classic
- Has "zoom" mode for larger games (toggle with L-Trigger and Y in game)
- Lots of other fixes on savegame stuff and the like
- Please make sure you do not have a .scummvmrc (config file) in your ScummVM.gpe folder. A new clean config is recommended if you are using a build older then preview 1 as config handling code changed in preview 1.
- Do make sure you scan over the README-GP2X.html - It has been HTML'ised to make it really easy to read ;).
- For feedback on the build there is a forum post in ScummVMs GP2X forum.
- Please let me know any bugs ASAP as I am hoping this will be the last preview prior to the official 0.9.1 release.
If you want to post information about preview builds on news sites please do, but a link back here for the download would be great to save preview/test builds getting littered all over the place.
Shutting down works like a charm this time, even when an error ingame occurs is goes back to the main menu! Nice fix!!
In Dott, almost everything works a few glichtes:
Past: When hoagie washes the carrige outside lockup occurs.
Future: When Lavirne walks to the judges on the top floor a lockup occurs.
Waagghhh! Why have you still not fixed the save function on BASS? It would be nice :)
Thanking you greatly!