ScummVM: Assistance wanted
Of a kind GP32 developer with some free time and a delight in looking at BAD code!
Well ScummVM is moving on but very slowly as many of you have noticed and commented (do keep the comments comming) and I was putting out a bit of an open request for anybody with some C/C++ skills who has a GP32 and is familiar with both the GamePark SDK and accessing parts of the hardware directly via ASM, custom pseudo SDK’s etc. to drop me an e-mail or leave a comment if they feel they can help.
The development environment is GCC/ARM based and SDT/ADS compilation is not really an option.
Not really looking for any other sort of help at the moment thanks.
I am looking to get a new public release out the door (test release that is, it’s a new backend remember so it does not necessarily have all the features or qualities :) of the older releases or ScummVM's desktop versions).
I have a bunch of bugs I want to squish and I just don’t have the time to fix them on my own in anything resembling a sensible timeframe.
A few main problems are blitting related and a big memory leak or 3 so that should give you an idea of the help I am looking for.
Thanks,
John Willis
Well ScummVM is moving on but very slowly as many of you have noticed and commented (do keep the comments comming) and I was putting out a bit of an open request for anybody with some C/C++ skills who has a GP32 and is familiar with both the GamePark SDK and accessing parts of the hardware directly via ASM, custom pseudo SDK’s etc. to drop me an e-mail or leave a comment if they feel they can help.
The development environment is GCC/ARM based and SDT/ADS compilation is not really an option.
Not really looking for any other sort of help at the moment thanks.
I am looking to get a new public release out the door (test release that is, it’s a new backend remember so it does not necessarily have all the features or qualities :) of the older releases or ScummVM's desktop versions).
I have a bunch of bugs I want to squish and I just don’t have the time to fix them on my own in anything resembling a sensible timeframe.
A few main problems are blitting related and a big memory leak or 3 so that should give you an idea of the help I am looking for.
Thanks,
John Willis
By DJWillis On Saturday, June 04, 2005 At 12:20 am
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