Project Log: ScummVM for the GP2X

This project log contains information on my, now official, port of the wonderful ScummVM virtual machine to the GP2X platform.

0.9.1 preview 2 released.

Well this is the 2nd official 0.9.1 GP2X preview build (and last, I hope, before the real 0.9.1 release) for people to take a look at and report bugs back. Feedback on this build will help get a decent release and this is really for bug catching and compatibility so I can update the WiKi.

Changes in this build:
  • Built from latest 0.9.1 pre-release SVN
  • Fix for 'Exit' bugs in code and launching is now wrapped in a script with ScummVM.gp2x being the main executable
  • Default location for save games is in the saves folder under the ScummVM executable
  • Uses Modern theme by default not Classic
  • Has "zoom" mode for larger games (toggle with L-Trigger and Y in game)
  • Lots of other fixes on savegame stuff and the like
Notes:
  • Please make sure you do not have a .scummvmrc (config file) in your ScummVM.gpe folder. A new clean config is recommended if you are using a build older then preview 1 as config handling code changed in preview 1.
  • Do make sure you scan over the README-GP2X.html - It has been HTML'ised to make it really easy to read ;).
  • For feedback on the build there is a forum post in ScummVMs GP2X forum.
Known Issues:
  • Please let me know any bugs ASAP as I am hoping this will be the last preview prior to the official 0.9.1 release.
Download:
If you want to post information about preview builds on news sites please do, but a link back here for the download would be great to save preview/test builds getting littered all over the place.

0.9.1 preview 1 released.

Well this is the 1st official 0.9.1 GP2X preview build up for people to take a look at and report bugs back. There is still some way to go for a decent release and this is really for bug catching and compatibility feedback.

Changes in this build:
  • Built from latest 0.9.1 pre-release SVN
  • Default location for save games is in the saves folder under the ScummVM.gpe
  • Uses Modern theme by default not Classic
  • Has "zoom" mode for larger games (toggle with L-Trigger and Y in game)
  • Lots of other fixes and bugs yet to be found ;)
Notes:
  • Please make sure you do not have a .scummvmrc (config file) in your ScummVM.gpe folder. A new clean config is a must as config handling code has changed.
  • Do make sure you scan over the README-GP2X.html - It has been HTML'ised to make it really easy to read ;).
  • For feedback on the build there is a forum post in ScummVMs GP2X forum.
Known Issues:
  • Exiting ScummVM hangs the GP2X (well it does not correctly launch the menu again). This will be fixed in the next preview.
Download:
If you want to post information about preview builds on news sites please do, but a link back here for the download would be great to save preview/test builds getting littered all over the place.

ScummVM for the GP2X is now an official port.

Its official - ScummVM for the GP2X is now officially part of the main ScummVM project and I am very happy to say I have taken up the role as the official port/backend maintainer.

This means that the latest GP2X port (well apart from my experimental stuff) is in the subversion repository along with all the other source-code.

It also means that major releases of the GP2X version will be released alongside the other ScummVM versions (all being well starting with 0.9.1 in the near future) and will be downloadable from the official ScummVM site.

From now on, bugs and feature requests for the GP2X port can be reported via the ports own ScummVM forum and the ScummVM bug tracker. I will endeavour to support users on the forum whenever I can.

In addition the scattered resources for the GP2X port are being centralised and will be centred around the GP2X pages on the official ScummVM WiKi.

This does not mean that the GP2X port has suddenly got magically more compatible or supports every game at blistering speed, or that many bugs have been fixed from the most recent test releases. It does mean however that the port now has the support of the whole team, a great help when tracking down obscure bugs, and being an official port there is an incentive to make quality timely releases. It also gives me access to a huge amount of resources that make my job as a maintainer a lot easier.

I view this all as a “very good thing” (tm).

There will be a few changes to the port to in new releases that where required to make sure it was a good match for the rest of ScummVM (save handling and the like) but nothing that should detract from its usability. Please make sure you review the README-GPX.html in any new builds to make sure you are up to date with developments.

On the subject of new builds, expect 0.9.1 preview builds in the next few days, feedback on those preview builds will be vital to ensure the 0.9.1 GP2X release is as good as it can be.

Regards,

John Willis

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